Map window

Zoom - Allows you to change the map zoom with the click of a mouse.
FPS - Allows you to change the frames per second the map is updated on the fly.
Loc - Shows the loc of your player using the EQ loc coordinates.
Find - Type in something like "goblin" and have everything with goblin in it's name on the map identified with blinking circles around them.

Right clicking on the map produces the menu shown to the right.

Show Popup - Identifies entities you run your mouse over with a popup box.
Show Filtered - Shows entities even if they are in your filter list.
Show Map - Toggles rendering of the map.
Show Velocity Lines - Toggles rendering of the velocity lines.
Animate Spawn Movement - Extrapolates spawn movement between location updates to simulate smooth movement.
Show Player view - Draws a gray circle around the player, entities within this circle may be further identified using show spawn names.
Show Heading - Draws a yellow line protruding from the player clearly identifying the direction they are facing.
Show Grid Lines - Toggles the display of map lines.
Show Locations - Toggle display of locations marked on the map.
Show Drops - Toggles display of drops excluding coins.
Show Coins - Toggles display of dropped coins.
Show Spawn Points - Toggle display of spawn point crosses.
Show Spawn Names - Displays level and name of entities within the player view circle.
Show Debug Info - Displays yellow info seen in the corners of the map.
Show Map Image - ?
Blink Alerted Spawns - Toggles the blinking of spawns on your alert list.
Focus on Selection - Select an entity, click this and the map window will stay centered on them, this can be useful with certain mobs or your groups puller.
Spawn Deptch Filtering - With use of the depth filter, you can exclude the display of entities outside of a certain range of depth below and above the player.
Map Depth Filtering - Exclude display of map lines outside of the depth filter.
Fade Map - ? seems broken.
Lock Filter Controls - Usually the filter controls will ascend and descend with the movement of the player, this locks them into position.
Grid Color - Choose the color of the map grid.
Background Color - Choose the color of the map background.
Font - Choose the font face and size used to display debug info and player view info.
Dot Szie - Choose the dot size used to display mobs on the map.
Show Controls - Toggle Display of the bar seen on the top of the map window.
Show Filter Controls - Toggle Display of the vertical bar on the right that controls depth filtering.